<div dir="ltr">Hi Tom, <div><br></div><div>Thanks that solved it.</div><div><br></div><div>Yazan</div></div><br><div class="gmail_quote"><div dir="ltr" class="gmail_attr">On Wed, Jun 26, 2019 at 3:43 PM Tom Goddard <<a href="mailto:goddard@sonic.net">goddard@sonic.net</a>> wrote:<br></div><blockquote class="gmail_quote" style="margin:0px 0px 0px 0.8ex;border-left:1px solid rgb(204,204,204);padding-left:1ex">I'd guess the quick fix is to not use the "sharpEdges true" option. That option does some fancy stuff to subdivide the surface triangles and is probably the cause of your troubles.<br>
<br>
Tom<br>
<br>
<br>
> On Jun 26, 2019, at 5:40 AM, Yazan Abbas <<a href="mailto:yazan.abbas@gmail.com" target="_blank">yazan.abbas@gmail.com</a>> wrote:<br>
> <br>
> Hi, <br>
> <br>
> I already submitted a bug report for this issue, but was wondering if there was a quick fix. After applying color zone to my map, parts of it appear broken where density is forming protrusion. An image example is attached. Using the latest daily build (jun 25).<br>
> <br>
> Thanks, <br>
> <br>
> Yazan<br>
> <after_colorzone.png>_______________________________________________<br>
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