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<p>You don't say if you are on Windows or Linux nor if you are using
NVidia's 3D vision glasses or some other solution. Mac stereo
stopped working in Mac OS X 10.11. All of those details matter.<br>
</p>
<p><br>
</p>
<p>For Windows, you to need to enable 3D stereo in the Manage 3D
settings panel of the NVIDIA control panel, not the Stereoscopic
3D settings. Specifically, "Stereo - Enable" should be on and
"Stereo - Display mode" should be set correctly for your hardware
setup, e.g., "On-board DIN connector (with NIVDIA 3D Vision)".<br>
</p>
<p><br>
</p>
<p>On Linux, it is more complicated. Read the NVIDIA driver release
notes in /usr/share/doc/nvidia*/html/index.html and edit your X11
server configuration file, /etc/Xorg.conf, appropriately.</p>
<p><br>
</p>
<p> HTH,</p>
<p><br>
</p>
<p> Greg<br>
</p>
<br>
<div class="moz-cite-prefix">On 06/05/2017 11:38 AM, Simon Smith
wrote:<br>
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<p>Hello,</p>
<p><br>
</p>
<p>We're trying to get ChimeraX to work with our sequential
stereo setup (Quadro 5000, driver 369.26).</p>
<p><br>
</p>
<p>Using the 'camera stereo' command always gives the error
message 'Do not have stereo OpenGL context', even when using
the --stereo command line flag. Setting the right stereo
settings in Nvidia Control Panel hasn't made a difference
either.</p>
<p><br>
</p>
<p>Does anyone have any hints/ideas on how to get this to work?</p>
<p><br>
</p>
<p>Thanks,</p>
<p>Simon</p>
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