<html><body style="word-wrap: break-word; -webkit-nbsp-mode: space; -webkit-line-break: after-white-space; ">Another possibility is to use the "turn" command to turn the object around an axis by a number of degrees that you specify, and then determine the correct number of degrees by trial and error.<div><br></div><div>--Eric</div><div><br><div apple-content-edited="true"> <span class="Apple-style-span" style="border-collapse: separate; border-spacing: 0px 0px; color: rgb(0, 0, 0); font-family: Helvetica; font-size: 16px; font-style: normal; font-variant: normal; font-weight: normal; letter-spacing: normal; line-height: normal; text-align: auto; -khtml-text-decorations-in-effect: none; text-indent: 0px; -apple-text-size-adjust: auto; text-transform: none; orphans: 2; white-space: normal; widows: 2; word-spacing: 0px; "><div style="word-wrap: break-word; -khtml-nbsp-mode: space; -khtml-line-break: after-white-space; "><p style="margin: 0.0px 0.0px 0.0px 0.0px"><font face="Helvetica" size="5" style="font: 16.0px Helvetica"><span class="Apple-converted-space"> <span class="Apple-converted-space"> </span></span>Eric Pettersen</font></p><p style="margin: 0.0px 0.0px 0.0px 0.0px"><font face="Helvetica" size="5" style="font: 16.0px Helvetica"><span class="Apple-converted-space"> <span class="Apple-converted-space"> </span></span>UCSF Computer Graphics Lab</font></p><p style="margin: 0.0px 0.0px 0.0px 0.0px"><font face="Helvetica" size="5" style="font: 16.0px Helvetica"><span class="Apple-converted-space"> </span><a href="http://www.cgl.ucsf.edu">http://www.cgl.ucsf.edu</a></font></p><br class="Apple-interchange-newline"></div></span> </div><br><div><div>On Oct 6, 2008, at 9:34 AM, Elaine Meng wrote:</div><br class="Apple-interchange-newline"><blockquote type="cite"><div>Hi Jaap,<br>Maybe the "matrixget" command would meet your needs; it writes out a <br>transformation matrix, 3x3 rotation matrix + translation vector, for <br>each model:<br><<a href="http://www.cgl.ucsf.edu/chimera/docs/UsersGuide/midas/matrixset.html">http://www.cgl.ucsf.edu/chimera/docs/UsersGuide/midas/matrixset.html</a>><br><br>You can write it to a file or just to the Reply Log. If to a file, <br>you can later apply the transformation(s) by reading the file with the <br>"matrixset" command (same man page as above).<br><br>Best,<br>Elaine<br>-----<br>Elaine C. Meng, Ph.D. <a href="mailto:meng@cgl.ucsf.edu">meng@cgl.ucsf.edu</a><br>UCSF Computer Graphics Lab (Chimera team) and Babbitt Lab<br>Department of Pharmaceutical Chemistry<br>University of California, San Francisco<br> <a href="http://www.cgl.ucsf.edu/home/meng/index.html">http://www.cgl.ucsf.edu/home/meng/index.html</a><br><br>On Oct 6, 2008, at 7:28 AM, Jaap Brink wrote:<br><br><blockquote type="cite">Hi,<br></blockquote><blockquote type="cite"><br></blockquote><blockquote type="cite">I’m trying to figure out how I can obtain angles from chimera. I <br></blockquote><blockquote type="cite">have a 3D object that I have to rotate in order to see certain <br></blockquote><blockquote type="cite">features. I’d like to know those angles. Is there is a way to get <br></blockquote><blockquote type="cite">this info?<br></blockquote><blockquote type="cite"><br></blockquote><blockquote type="cite">Thanks in advance,<br></blockquote><blockquote type="cite"><br></blockquote><blockquote type="cite">Jaap Brink<br></blockquote><blockquote type="cite"><br></blockquote>_______________________________________________<br>Chimera-users mailing list<br><a href="mailto:Chimera-users@cgl.ucsf.edu">Chimera-users@cgl.ucsf.edu</a><br>http://www.cgl.ucsf.edu/mailman/listinfo/chimera-users<br></div></blockquote></div><br></div></body></html>