[Chimera-users] replay morph created with vop morph?

Oliver Clarke olibclarke at gmail.com
Thu Mar 9 16:18:32 PST 2017


Hi Tom, thanks that’s very helpful! But it doesn’t seem to work for solid representations, which do work with the GUI tool

Cheers
Oli
> On Mar 9, 2017, at 6:32 PM, Tom Goddard <goddard at sonic.net> wrote:
> 
> Hi Oliver,
> 
>  The vop morph command creates a new volume.  So you can do
> 
> 	vop morph #1,2,3,4,5 interpolateColors false constantVolume true
> 	volume #6 style mesh color pink
>        vop morph #1,2,3,4,5 interpolateColors false constantVolume true model #6
> 
> If you specify the model number than it replays that morph instead of creating a new volume model.
> 
> 	Tom
> 
> 
>> On Mar 9, 2017, at 3:16 PM, Oliver Clarke <olibclarke at gmail.com> wrote:
>> 
>> Hi all, 
>> 
>> Is there any way to replay a morph created using vop morph? Or to change the representation of the map prior to playing?
>> 
>> I have a sequential morph of multiple different conformations (which I can’t make with the morph map GUI tool), but I would like to change the display of the map before creating a movie (which vop morph does not seem to allow).
>> 
>> Example command:
>> 
>> vop morph #1,2,3,4,5 interpolateColors false constantVolume true
>> 
>> Cheers
>> Oli
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> 





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