[Chimera-users] clip planes
pett at cgl.ucsf.edu
Fri May 8 14:02:18 PDT 2015
On May 8, 2015, at 12:35 PM, Repic Matej <matej.repic at epfl.ch> wrote:
> At any rate, the rendering will not be ideal, since for proper (and much
> nicer) depth depiction of surfaces one should use ambient occlusion
> lightning, which is not available afaik, unless you put a lot of effort
> into manually setting up a POV-Ray job for this.
Though Chimera doesn't currently do ambient occlusion, turning on shadows can add a good sense of depth to a surface depiction. You turn on shadows by bringing up the Side View (Favorites->Side View) and then clicking on its Effects tab. In that tab there is a check button for turning on shadows.
UCSF Computer Graphics Lab
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