[Chimera-users] Running graphical Chimera from remote server
Hurt, Darrell (NIH/NIAID) [E]
darrellh at niaid.nih.gov
Mon Mar 30 15:40:02 PDT 2015
Hi Tom,
Thank you for this wonderfully erudite explanation! And thanks for
suggesting a path forward.
I have a somewhat related question, but I think I'll ask it on a new
thread.
Thanks again,
Darrell
--
Darrell Hurt, Ph.D.
Acting Chief
Bioinformatics and Computational Biosciences Branch (BCBB)
OCICB/OSMO/OD/NIAID/NIH
5601 Fishers Lane, 4A31
North Bethesda, MD 20852
Office: 240-669-2741
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<http://www.niaid.nih.gov/about/organization/odoffices/omo/ocicb/Pages/bcbb
.aspx#niaid_inlineNav_Anchor>
Twitter: @niaidbioit <https://twitter.com/niaidbioit> , @NIH3Dprint
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On 3/30/15 5:33 PM, "Tom Goddard" <goddard at sonic.net> wrote:
>Hi Darrell,
>
> You are trying to remote display Chimera from a Linux machine to a Mac
>using the XQuartz X11 window server. As you¹ve found out this doesn¹t
>work very well. Unfortunately X remote display hasn¹t worked very well
>with OpenGL for a decade or more. Basically the X client on your Linux
>machine isn¹t compatible with the X server on your Mac, even though there
>are standards and they should work. The graphics card on your Linux
>server is not relevant ‹ it is not used. The Linux machine will send
>OpenGL to your Mac and its graphics card and the Mac graphics driver will
>be used. The output of glxinfo run on the Linux machine indicates you
>have a NVIDIA GeForce 9400M graphics card on the Mac and the Linux
>machine is using Mesa for its OpenGL. It looks like your Linux Mesa
>(which is the software OpenGL library) is version 1.4 which is archaic.
>The Mac graphics driver is willing to run OpenGL 2.1. (The Mac is the
>³server² and the Linux machine is the ³client² ‹ the server actually
>renders the graphics on its screen).
>
> The only chance of success with this setup is to update your Linux Mesa
>to a modern version. I don¹t think it is likely to work, but there is a
>chance. Usually remote display from one linux machine to another will
>work, and probably from Mac to Mac will also work. But once you get
>different X/OpenGL implementations on the client and server some bugs
>cause them to be incompatible with each other.
>
> None of what I said pertains to VirtualGL ‹ I don¹t know what that is
>or whether it could help.
>
> Tom
>
>
>
>> On Mar 29, 2015, at 3:55 PM, Hurt, Darrell (NIH/NIAID) [E] wrote:
>>
>> Hello again,
>>
>> I still have to try VirtualGL (as suggested on a previous thread).
>> However, I want to share the following information:
>>
>> I learned that the 60 fps I was getting on glxgears is likely due to
>> Ubuntu having "sync" enabled by default, which means that glxgears
>>always
>> runs at about 60 fps. So let's ignore that bit of information.
>>
>>http://askubuntu.com/questions/31488/how-to-test-if-my-video-card-has-3d-
>>su
>> pport
>>
>> My glxinfo (see below at "OpenGL renderer string") suggests that I have
>>an
>> NVIDIA graphics card installed. But "lspci -vnn | grep -i VGA" suggests
>> that I have a simple Matrox graphics card:
>>
>>
>> <output of lspci>
>>
>> 01:00.1 VGA compatible controller [0300]: Matrox Electronics Systems
>>Ltd.
>> MGA G200EH [102b:0533] (rev 01) (prog-if 00 [VGA controller])
>>
>>
>>
>> <output of glxinfo>
>>
>> name of display: localhost:11.0
>> display: localhost:11 screen: 0
>> direct rendering: No (If you want to find out why, try setting
>> LIBGL_DEBUG=verbose)
>> server glx vendor string: SGI
>> server glx version string: 1.4
>> server glx extensions:
>> GLX_ARB_create_context, GLX_ARB_create_context_profile,
>> GLX_ARB_multisample, GLX_EXT_import_context, GLX_EXT_visual_info,
>> GLX_EXT_visual_rating, GLX_OML_swap_method, GLX_SGIS_multisample,
>> GLX_SGIX_fbconfig
>> client glx vendor string: Mesa Project and SGI
>> client glx version string: 1.4
>> client glx extensions:
>> GLX_ARB_create_context, GLX_ARB_create_context_profile,
>> GLX_ARB_get_proc_address, GLX_ARB_multisample,
>>GLX_EXT_import_context,
>> GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_EXT_framebuffer_sRGB,
>> GLX_EXT_create_context_es2_profile, GLX_MESA_copy_sub_buffer,
>> GLX_MESA_multithread_makecurrent, GLX_MESA_swap_control,
>> GLX_OML_swap_method, GLX_OML_sync_control, GLX_SGI_make_current_read,
>> GLX_SGI_swap_control, GLX_SGI_video_sync, GLX_SGIS_multisample,
>> GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, GLX_SGIX_visual_select_group,
>> GLX_EXT_texture_from_pixmap, GLX_INTEL_swap_event
>> GLX version: 1.4
>> GLX extensions:
>> GLX_ARB_create_context, GLX_ARB_create_context_profile,
>> GLX_ARB_get_proc_address, GLX_ARB_multisample,
>>GLX_EXT_import_context,
>> GLX_EXT_visual_info, GLX_EXT_visual_rating,
>> GLX_MESA_multithread_makecurrent, GLX_OML_swap_method,
>> GLX_SGI_make_current_read, GLX_SGIS_multisample, GLX_SGIX_fbconfig,
>> GLX_SGIX_pbuffer
>> OpenGL vendor string: NVIDIA Corporation
>> OpenGL renderer string: NVIDIA GeForce 9400M OpenGL Engine
>> OpenGL version string: 1.4 (2.1 NVIDIA-8.16.81 310.40.00.20f04)
>> OpenGL extensions:
>> GL_ARB_depth_texture, GL_ARB_draw_buffers, GL_ARB_fragment_program,
>> GL_ARB_fragment_program_shadow, GL_ARB_imaging, GL_ARB_multisample,
>> GL_ARB_multitexture, GL_ARB_occlusion_query, GL_ARB_point_parameters,
>> GL_ARB_point_sprite, GL_ARB_shadow, GL_ARB_texture_border_clamp,
>> GL_ARB_texture_compression, GL_ARB_texture_cube_map,
>> GL_ARB_texture_env_add, GL_ARB_texture_env_combine,
>> GL_ARB_texture_env_crossbar, GL_ARB_texture_env_dot3,
>> GL_ARB_texture_mirrored_repeat, GL_ARB_texture_non_power_of_two,
>> GL_ARB_texture_rectangle, GL_ARB_transpose_matrix,
>> GL_ARB_vertex_program,
>> GL_ARB_window_pos, GL_EXT_abgr, GL_EXT_bgra, GL_EXT_blend_color,
>> GL_EXT_blend_equation_separate, GL_EXT_blend_func_separate,
>> GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_clip_volume_hint,
>> GL_EXT_draw_range_elements, GL_EXT_fog_coord,
>> GL_EXT_framebuffer_object,
>> GL_EXT_multi_draw_arrays, GL_EXT_point_parameters,
>> GL_EXT_rescale_normal,
>> GL_EXT_secondary_color, GL_EXT_separate_specular_color,
>> GL_EXT_shadow_funcs, GL_EXT_stencil_two_side, GL_EXT_stencil_wrap,
>> GL_EXT_texture_compression_dxt1, GL_EXT_texture_compression_s3tc,
>> GL_EXT_texture_edge_clamp, GL_EXT_texture_env_add,
>> GL_EXT_texture_filter_anisotropic, GL_EXT_texture_lod_bias,
>> GL_EXT_texture_mirror_clamp, GL_EXT_texture_rectangle,
>> GL_APPLE_packed_pixels, GL_ATI_draw_buffers,
>> GL_ATI_texture_env_combine3,
>> GL_ATI_texture_mirror_once, GL_ATIX_texture_env_combine3,
>> GL_IBM_texture_mirrored_repeat, GL_INGR_blend_func_separate,
>> GL_NV_blend_square, GL_NV_depth_clamp, GL_NV_fog_distance,
>> GL_NV_fragment_program_option, GL_NV_fragment_program2,
>> GL_NV_light_max_exponent, GL_NV_multisample_filter_hint,
>> GL_NV_point_sprite, GL_NV_texgen_reflection, GL_NV_texture_rectangle,
>> GL_NV_vertex_program2_option, GL_NV_vertex_program3,
>> GL_SGIS_generate_mipmap, GL_SGIS_texture_border_clamp,
>> GL_SGIS_texture_edge_clamp, GL_SGIS_texture_lod,
>> GL_SUN_multi_draw_arrays
>>
>>
>>
>>
>>
>>
>>
>> --
>> Darrell Hurt, Ph.D.
>> Acting Chief
>> Bioinformatics and Computational Biosciences Branch (BCBB)
>> OCICB/OSMO/OD/NIAID/NIH
>>
>> 5601 Fishers Lane, 4A31
>> North Bethesda, MD 20852
>> Office: 240-669-2741
>> Mobile: 301-758-3559Web: BCBB Home Page
>>
>><http://www.niaid.nih.gov/about/organization/odoffices/omo/ocicb/Pages/bc
>>bb
>> .aspx#niaid_inlineNav_Anchor>
>> Twitter: @niaidbioit <https://twitter.com/niaidbioit> , @NIH3Dprint
>> <https://twitter.com/nih3dprint>
>>
>>
>> Disclaimer: The information in this e-mail and any of its attachments is
>> confidential and may contain sensitive information. It should not be
>>used
>> by anyone who is not the original intended recipient. If you have
>>received
>> this e-mail in error please inform the sender and delete it from your
>> mailbox or any other storage devices. National Institute of Allergy and
>> Infectious Diseases shall not accept liability for any statements made
>> that are sender's own and not expressly made on behalf of the NIAID by
>>one
>> of its representatives.
>>
>>
>>
>>
>>
>>
>> On 3/29/15 7:10 PM, "Hurt, Darrell (NIH/NIAID) [E]"
>> wrote:
>>
>>> Hi Chimera friends,
>>>
>>> I want to run a graphics-enabled Chimera from a remote Ubuntu server.
>>>The
>>> Ubuntu server is quite beefy (and not virtualized), but it has a stock
>>> video card. When I run "glxgears", I can see the gears and get about 60
>>> fps (reported), but the gears don't move and aren't interactive.
>>>
>>> I found this message from the listserv a few years ago that recommends
>>> the use of VirtualGL:
>>>
>>>http://plato.cgl.ucsf.edu/pipermail/chimera-users/2012-September/007953.
>>>ht
>>> ml
>>>
>>> My X windowing system is Xquartz on a Mac. Is my problem related to
>>> software GL or to the poor graphics card?
>>>
>>> Related question: what X windowing system do you recommend on a Windows
>>> system? CYGWIN?
>>>
>>> Thanks,
>>> Darrell
>>>
>>> --
>>> Darrell Hurt, Ph.D.
>>> Acting Chief
>>> Bioinformatics and Computational Biosciences Branch (BCBB)
>>> OCICB/OSMO/OD/NIAID/NIH
>>>
>>> 5601 Fishers Lane, 4A31
>>> North Bethesda, MD 20852
>>> Office: 240-669-2741
>>> Mobile: 301-758-3559
>>> Web: BCBB Home
>>>
>>>Page<http://www.niaid.nih.gov/about/organization/odoffices/omo/ocicb/Pag
>>>es
>>> /bcbb.aspx#niaid_inlineNav_Anchor>
>>> Twitter: @niaidbioit<https://twitter.com/niaidbioit> ,
>>> @NIH3Dprint<https://twitter.com/nih3dprint>
>>>
>>> Disclaimer: The information in this e-mail and any of its attachments
>>>is
>>> confidential and may contain sensitive information. It should not be
>>>used
>>> by anyone who is not the original intended recipient. If you have
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>>>from
>>> your mailbox or any other storage devices. National Institute of
>>>Allergy
>>> and Infectious Diseases shall not accept liability for any statements
>>> made that are sender's own and not expressly made on behalf of the
>>>NIAID
>>> by one of its representatives.
>>>
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>>
>>
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