[Chimera-users] shown/hidden state of axes/planes not saved with scene

Eric Pettersen pett at cgl.ucsf.edu
Wed Jan 14 13:00:57 PST 2015

Hi Oliver,
	Thanks for pointing out this problem.  Axes/planes/centroids weren't saving their display on/off state in scenes or sessions.  I have fixed the code and the fix will be in tonight's daily build.  Look for a build dated Jan. 14th or later.  Using such a build you will be able to restore your session but will have to re-save the scenes where you have one or more axes/planes/centroids undisplayed in order to have the correct display state preserved in the scene.  Then things should work as you expect.


On Jan 13, 2015, at 8:02 PM, Oliver Clarke <olibclarke at gmail.com> wrote:

> Hi all,
> Planes seem to be shown by default when I load a scene, regardless of whether they were displayed when I saved the scene. 
> This is not normally an issue, but it is a little problematic when preparing animations using many different scenes - I will often have a plane defined at the start so I can use it to align the x/y/z axes to the normal of that plane (e.g. aligning the fourfold axis of an ion channel), but I do not want the plane displayed during the animation, and I don’t want to have to delete it from each scene and re-arrange the animation timeline if I can avoid doing so. 
> Would it be possible to alter this behavior such that chimera knows the displayed/undisplayed states of axes/planes/centroids when saving a scene or session?
> Best,
> Oliver Clarke.
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