[Chimera-users] generate raised cosine smoothed mask with "mask ones" and "vop falloff"

Dieter Blaas dieter.blaas at meduniwien.ac.at
Sun Nov 24 00:41:32 PST 2013

     I was wondering whether it is possible to generate binary raised 
cosine smooth masks with 'masked ones' followed by 'vop falloff' or 
anything alike. I'd like to generate an arbitrary mask (from a volume) 
with a smooth transition (over some few pixels) to 0 but I did not 
really find adequate parameters. Is this possible?
Thanks, D.

Dieter Blaas,
Max F. Perutz Laboratories
Medical University of Vienna,
Inst. Med. Biochem., Vienna Biocenter (VBC),
Dr. Bohr Gasse 9/3,
A-1030 Vienna, Austria,
Tel: 0043 1 4277 61630,
Fax: 0043 1 4277 9616,
e-mail: dieter.blaas at meduniwien.ac.at

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