[Chimera-users] Error when exporting to obj format

Vicente Díaz vdiaz at web4bio.com
Wed Jul 4 02:19:03 PDT 2012


I am trying to export a scene to obj format. I have tried this export with
two different versions of chimera (1.5.3 and 1.6.1), and tried to open the
resulting file in two different 3d programs: Cinema 4D and 3d studio max.
Although both applications recognize the exported file, when they open it
they don’t find any content. In C4D, the file is an empty scene, while
importer in 3ds max sends an error message telling that there are no objects
to import. Therefore, it seems that the file is empty.

I have seen that this kind exporting in Chimera is too fast (almost
instantly) when compared to exporting to other file formats, like vrml,
which take some time but work perfectly. Is there something I am doing wrong
or an option I haven’t noticed to ensure export to obj file format?

Thank you in advance, 


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