[Chimera-users] clip planes in vrml
Damien Larivière
damien.lariviere at fourmentinguilbert.org
Mon May 17 00:28:19 PDT 2010
Hi Daniel,
A method, complementary to Tom's approach, consists of using boolean
tools in 3DSMax (and in Maya I suppose): the clipped object to be
printed is the intersection between your object and a plane. Then you
export in 3DS. I can try (I had to do this few months ago). Let me know.
Damien
Le 14/05/2010 03:15, Thomas Goddard a écrit :
>
> Hi Daniel,
>
> I don't think any 3d printer software is going to do the computation
> to handle clipping planes.
>
> What you need is that objects that intersect the clip plane have to
> be rerendered with a capping surface over the hole created by the clip
> plane cut. Chimera can make such caps for surface models but the cap
> surface is detached from the surface that is being cut -- the edges
> are very close so it is not noticable. That probably won't work for
> printing a 3-d model. But it is possible to compute a cap surface
> using surfaces generated from volume data, which can in turn represent
> a molecule using the molmap Chimera command. This method just
> displays a subregion of the volume say limiting the z size of the
> volume grid. To cut along other axes you could rotate the map using
> resampling. This is all a bit complex but I have used it to print
> models on our uPrint 3-d printer. This kind of computational geometry
> for cap surfaces is usually done in CAD (computer aided design)
> software like SolidWorks.
>
> Tom
>
>
>> Thanks Greg. I viewed the file with BS Contact and it was fine; Adobe 3D
>> reviewer is the problem. For clip planes, you suggest X3D, but clip
>> planes don't seem to work for that format either. Even if it works, the
>> Zcorp printer does not read X3D- only VRML, PLY, 3DS, and ZPR. Should I
>> give up on the idea of printing a clipped model?
>>
>> On Thu, May 13, 2010 at 2:35 PM, Greg Couch <gregc at cgl.ucsf.edu
>> <mailto:gregc at cgl.ucsf.edu>> wrote:
>>
>> On 05/13/2010 11:18 AM, Daniel Gurnon wrote:
>>
>> Hi all,
>> I'm thinking of the 3D printing of physical models, and how
>> informative clipping planes can be....would it be feasible to
>> add capped-clip planes to vrml output?
>>
>>
>> Alas, VRML does not support clip planes, you have to use X3D. Does
>> Adobe 3D reviewer have X3D support?
>>
>>
>> I also ran into a problem when I exported a surface to vrml and
>> tried to view it with Adobe 3D reviewer. The color information
>> didn't transfer. This isn't a problem when saving ribbons or
>> bonds as vrml.
>> Dan
>>
>>
>> Double check that the surface displays correctly in a VRML viewer,
>> eg., BS Contact, Octaga, etc. And if it does (and I predict it
>> will), then the bug is in the Adobe 3D reviewer's VRML import code.
>>
>> - Greg
>>
>>
>>
>>
>> --
>> ____________________________
>>
>> Daniel Gurnon, Ph. D.
>> Assistant Professor of Chemistry
>> DePauw University
>> Greencastle, IN 46135
>>
>> p: 765-658-6279
>> e: danielgurnon at depauw.edu <mailto:danielgurnon at depauw.edu>
>>
>>
>>
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