[Chimera-users] coordinate transformation

Tom Goddard goddard at cgl.ucsf.edu
Tue Jul 27 18:30:50 PDT 2010

Hi Matt,

Perhaps this discussion of coordinate systems from last week will help


In combination with my comments about the camera always pointing in the 
-z direction in the Chimera global coordinate frame it gives a pretty 
good picture of the viewing geometry.

Unfortunately we have not had the resources to describe Chimera from a 
programming perspective in much detail.


> I was trying to locate details on maxtrix, coordinate transformations&  scenegraph, relative to camera transformations.

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