[Chimera-users] POV-ray ignoring surface clipping

Elaine Meng meng at cgl.ucsf.edu
Sun Aug 31 10:34:19 PDT 2008


Hi Monica,
Sorry, it is a current limitation of raytracing from Chimera, as  
noted in the documentation:

<http://www.cgl.ucsf.edu/chimera/docs/UsersGuide/raytracing.html>

"parts of objects cut away with the global clipping planes in Chimera  
will still be shown in the raytraced image"

However, you may be able to get what you want using Per-Model  
Clipping (under Tools... Depiction), as that type of clipping is  
translated into the information sent to POV-Ray.  Here are more  
details on using that tool:
<http://www.cgl.ucsf.edu/chimera/docs/ContributedSoftware/per-model/ 
per-model.html>

I hope this helps,
Elaine
-----
Elaine C. Meng, Ph.D.                          meng at cgl.ucsf.edu
UCSF Computer Graphics Lab (Chimera team) and Babbitt Lab
Department of Pharmaceutical Chemistry
University of California, San Francisco
                       http://www.cgl.ucsf.edu/home/meng/index.html


On Aug 31, 2008, at 10:14 AM, Monica Tello wrote:

> I am having trouble saving my images when they have a surface clipped
> to show the inside.
> If I have a surface around my ligand and is partially clipped, at the
> time of saving the image:
> - If I save it without using POV-ray, it saves the exact same view as
> on the screen, with the surface clipped.
> - If I use POV-ray, it saves it with the full surface around the
> ligand, ignoring the clipping I had done. I have tried modifying
> several POV-ray settings but nothing has worked! Have you got any
> suggestions?
>
> Thanks!
>
> Monica
>



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