[Chimera-users] Benchmark results

Thomas Goddard goddard at cgl.ucsf.edu
Tue Dec 19 12:33:52 PST 2006

Hi Daniil,

  The Chimera surface benchmark you report (990) looks too high to be
correct.  Probably indicates some OpenGL optimization is circumventing
the Chimera timing code -- basically a bug in our Benchmark tool.

  Could you do the following consistency check.  Show the Benchmark
dialog (menu entry Tools / Utilities / Benchmark), enter 400 in the
"Show standard model, size N" entry field, press the Surface button
*below* that entry field.  That will show a white cube on your screen.
Then click the "Monitor actual frame rate" button.  Send me the frame
rate it reports.

  You could also try just running the surface benchmark a few times
by pressing the surface button under "Run volume benchmark" and see if
it gives a consistent number (to within 5 or 10%).


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