[Chimera-users] vrml 2.0 export of pdb representation
sabuj.pattanayek at Vanderbilt.Edu
Sat May 22 09:35:49 PDT 2004
imho, 3DS is currently more widely supported than X3D by expensive, cheap, and
free 3d modellers. Most 3D format translators can convert from 3DS to other
types (DXF, iv, etc).
However it looks like from web3d.org that X3D is much more versatile and feature
rich than old 3ds...
Quoting Greg Couch <gregc at cgl.ucsf.edu>:
> We currently only support VRML export of volume isosurfaces and multiscale
> surfaces. So the answer is no, not yet.
> Exporting to a 3D graphics file format is definately something we would
> like to do. However, it is unclear what format would be best to generate.
> VRML 2.0 will never support transparency like chimera does. VRML's
> successor, X3D, looks promising, but there aren't many users yet. Other
> possiblities include the Renderman format, popular with animation studios;
> the .3DS format, popular on PCs; and many others.
> So, a question for everyone reading this, if you had to pick one format,
> would it be VRML97? And if so, why? And if not, why not? We are leaning
> torwards outputing X3D, but would appreciate comments from people who
> would actually be using the output.
> Greg Couch
> UCSF Computer Graphics Lab
> gregc at cgl.ucsf.edu
> On Fri, 21 May 2004, Pattanayek, Sabuj wrote:
> > Is there anyway to export a pdb model into vrml once I have it just the way
> > want it (ribbon & atom sizes, colors, etc)? I tried a pdb2vrml converter
> > http://www.pc.chemie.tu-darmstadt.de/research/vrml/pdb2vrml_right.shtml
> > freewrl crashes when loading the output (I think pdb2vrml might be
> > vrml 1.0), it's also not very versatile as far as what I want to display
> > vrml from the pdb.
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