[chimera-dev] 2-D projection of volume in Chimera
Tom Goddard
goddard at sonic.net
Mon Mar 4 13:38:19 PST 2013
Hi Jesus,
There is a tricky way to do a projection of a map in Chimera. You can
use the map binning capability. For example, if map #0 has 144 planes
along the z axis I can add all those planes with
vop bin #0 binsize 1,1,144
This can be done with a dialog instead of a command using Tools / Volume
Data / Volume Filter, filter type bin and type in the bin size as 1 1 144.
You also want a view along an axis other than x, y or z it sounds
like. To do that you would resample the map on a new rotated grid so
that the z axis is along the desired projection axis. The following
video shows how to use the Chimera volume dialog subregion selection
capability to do that
http://www.cgl.ucsf.edu/chimera/videodoc/rotatedbox/
Tom
-------- Original Message --------
Subject: Re: [chimera-dev] 2-D projection of volume in Chimera
From: Elaine Meng
To: Jesus Montoya
Date: 3/4/13 11:59 AM
> Hi Jesus,
> Sorry, I don't think there is a way, currently. Here is the most recent information I could find on that topic:
>
> <http://plato.cgl.ucsf.edu/pipermail/chimera-users/2010-April/005124.html>
>
> Regards,
> Elaine
> ----------
> Elaine C. Meng, Ph.D.
> UCSF Computer Graphics Lab (Chimera team) and Babbitt Lab
> Department of Pharmaceutical Chemistry
> University of California, San Francisco
>
> p.s. For future questions, you may want to send to chimera-users at cgl.ucsf.edu (chimera-dev is mainly for programming questions).
>
> On Feb 26, 2013, at 5:28 PM, Jesus Montoya wrote:
>
>> Hi,
>>
>> Is there a way to project a 3-D volume into a single 2-D image plane in Chimera?
>>
>> For example, I want to load a volume twice into Chimera and view the two copies side by side in an identical orientation (manually set by rotating the volumes with the mouse).
>> Then, I want to view one of them as a 2-D projection along the axis that comes out of the screen.
>>
>> While a "solid" representation of the volume is similar, it is not exactly what I need...
>>
>> Thanks!
>>
>>
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