[chimera-dev] Moving a residue and an VRML object
Eric Pettersen
pett at cgl.ucsf.edu
Wed Oct 17 15:26:03 PDT 2012
On Oct 17, 2012, at 3:21 PM, Greg Couch wrote:
> Salut,
>
> The other trick is to give the VRML model the same model id and submodel id as its associated model. Then the openState is identical, so there would be no need to copy the transformation matrix. Again, this only works for rigid rotations.
...and the simplest way to do this is to supply the "sameAs" keyword, with the associated model as the argument, to the openModels.add() or openModels.open() call that you use.
--Eric
Eric Pettersen
UCSF Computer Graphics Lab
http://www.cgl.ucsf.edu
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://plato.cgl.ucsf.edu/pipermail/chimera-dev/attachments/20121017/e8cca434/attachment.html>
More information about the Chimera-dev
mailing list